This is some of the material I use in my lectures, for classes at Berklee College of Music, New York University and other events.
Mastering Notes. From my lectures at Berklee College of Music. What to watch out for when mastering. A good place to start.
Environment Modeling. A few slides from my lectures on environment modeling for video games
Granular Synthesis. A few slides from my Granular Synthesis lecture from my NYU Software Synthesis class
Introduction To Procedural Audio. Some slides form my intro class on Procedural Audio at Berklee College of Music.